
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A sci-fi exploration and automation sandbox: walk tiny planets, gather and haul resources, raise bridges between worlds, and train Sparks by recording the trails they learn to follow. Show the path, don't script it, in a physical world that stays surprising.
The press kit for ALife: Becoming is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.