
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
UNFIT is a brutal party game for 2–6 clones: you've been assembled, now you'll be inspected. Friends are rivals here — shove first before you get shoved. QC will test you with a press, a crane, gas, a bullet and more. The defect quota must be met. Slip up — DEFECT. Only one will be FIT.
The press kit for UNFIT is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.