
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy first-person tidying game in a stationery shop. On opening day, kids wrecked your shop and left a mountain of stationery. Pick each one up, slot it into its spot and unlock skills to tidy faster. Doodle on the pen tester or squeeze a sample squishy to relieve stress.
The press kit for Stationery Shop Tidy-Up is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.