
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person psychological horror game set in a cramped Korean goshiwon. You and your friend make fake ghost videos for views. But something that looks exactly like his costume gets one step closer every day.
The press kit for Goshiwon | 고시원 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.