
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Play as high-altitude construction workers and tackle ridiculous tasks assigned by your foreman! Your clients are a bizarre cast of iconic gaming characters-from bomb-plating terroristes and Assassin-hating Templars etc. Team up with up to 8 players in chaotic co-op construction!
The press kit for HighLevelWorker is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.