
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A hungry boy sneaks to the kitchen for a midnight snack, but "Mom" is in the house. Listen for footsteps and your heartbeat, hide in closets, and reach your snack. A first-person stealth horror game across ten nights in one house that changes, little by little, each night.
The press kit for Yashoku: Midnight Snack is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.