
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Forty days of quarantine have failed. Sail a carrier across a world of over 500 unique cities, then fight street by street through Paris, Berlin and Rome in real time, with tanks, gunships and air strikes. Clear the Infected before the world goes dark.
The press kit for Forty Days Dark is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.