
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hold the walls as a Mohist engineer. Build ramparts, rig machines, dam a river and break it, and set the field ablaze to stop thousands of ladders, rams and siege towers across 50 levels and 30 historic battlefields. Lose, earn Merit, upgrade, try again.
The press kit for The Mohist is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.