
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Carve a block of cubes into the model hidden inside. Read the numbers on every line, break away what doesn't belong, and watch a butterfly, a treasure map or a suit of armour appear. 300 picross puzzles in 3D across 50 chapters, each solvable by logic alone, taught one calm idea at a time.
The press kit for CARVEGRAM is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.