
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Welcome, Subject 03. It's time for your psychological experiments. Four experiments. 56 endings. Save others, abandon them, or put yourself first. Every choice is yours. A simple game, really. Just decide how to use your kindness. Heh. Can you be kind? To yourself—and to others.
The press kit for やさ死くシて is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.