
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chaotic real-time stickman artillery shooter for up to 20 players. Blast, dig and build across fully destructible maps where cliffs collapse onto whoever is underneath, and fight over sky-dropped crates of bazookas, banana bombs, air strikes and exploding sheep. Bots fill every empty slot.
The press kit for Drawn & Dangerous is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.