
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kellsport, 1999. When a bag nobody owns turns up, everyone moves a hundred metres back, except you. From a police van full of switches and CRT monitors, drive a clumsy bomb-disposal robot to it, X-ray it, read what is inside and make it safe. Get it wrong, and the CCTV shows you why.
The press kit for Hundred Metres Back is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.