
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Start smaller than a speck of dust in a houseplant pot. Eat anything smaller than you, grow, and turn everything that hunted you into a snack: crumbs, cats, cars, cities and, eventually, the whole planet.
The press kit for A Growing Problem is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.