
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Settle the real TRAPPIST-1 system. Build a Factorio-style industry on the real geology of seven exoplanets, fly cargo between them on true orbital transfers, and survive a flaring red dwarf long enough to launch humanity to the next star.
The press kit for TRAPPIST-1 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.