
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a video game based on the Backrooms myth, but it breaks away from its lore to tell an original story. It features a variety of gameplay sections with different creatures and a narrative-driven approach that sets it apart from other games based on these locations.
The press kit for Backrooms: 1977 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.