
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lead a group of modern-day time travelers in Hainan, China, in 1629. Build industry, develop technology, shape government, and command armies and fleets. Trade between two eras, forge alliances or wage war, and reshape the fate of the late Ming dynasty.
The press kit for 明末:群体穿越模拟器 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.