
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person social deduction game for 4 to 12 players. At night you work around the village while the Cursed hunt. In the morning you argue it out over proximity voice chat and vote someone out. Hopefully the right person.
The press kit for Wiggle Town is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.