
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
TrenchFin is a 3rd person behind the character 3D platformer melee combat game that follows Asha Trenchfin, an anglerfish on a mission to reach the top of a spiraling reef to save the magic coral tree from a terrifying Leviathan by using her light to reveal invisible platforms and enemies.
The press kit for TrenchFin is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.