
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You are the hurricane. I, Hurricane is a strategy and simulation game with a satirical climate twist: spawn storms across three oceans, steer them toward the coast and make them stronger every season, while humanity prepares, evacuates and promises to act "by 2050." Can you reach 500 km/h?
The press kit for I, Hurricane is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.