
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Survive a paranormal home invasion caused by a case of mistaken identity. Attempt to prove you're not who it seeks as your house degrades and becomes more difficult to navigate. Something's Outside, but it's only a matter of time until it gets in.
The press kit for Something Outside Wants You to Die is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.