
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Plasma bikes past 1,000 km/h on magnetic ribbon tracks laid over giant anime girls who are just living their day. Loops, wall rides, cannons, a 12-rider pack — and a story mode with cutscenes and on-foot stages. A futuristic racer in the spirit of the late '90s.
The press kit for Gbike is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.