
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person psychological horror game set in a Korean alley on a cold winter night. Run a small bungeoppang stall, take customers' orders, and prepare red bean and custard-filled pastries by hand. What begins as an ordinary part-time job gradually turns into something strange.
The press kit for The Red Within | 붉은 속 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.