
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Only one of you gets the wheel. The rest get a hammer, a bucket and a harpoon. Barely Afloat is a first-person co-op trip for 1 to 4 players in one small, leaky motorboat, from a mountain pond all the way to the sea. Somebody always ends up in the river.
The press kit for Barely Afloat is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.