
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
2013: four anime-loving friends in a rented flat decide to make a gacha game. From the years nobody believed in them to the mainstream boom, the open-world arms race and the AI shake-up, plan projects, open banners, ship updates, poach talent and pay bonuses. No villains. Only how things used to be.
The press kit for 中国式二游 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.