
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
NO LIFE is a brutal, unforgiving open-world zombie survival game with an isometric perspective and permadeath. Scavenge for supplies, treat your injuries, and build shelter. One mistake can be your last.
The press kit for NO LIFE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.