
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person psychological horror game where your fear gives you away. Search for an exit from a system that harvests human terror, resist an invisible tether, and use your imagination to outwit its faceless custodians. They will not kill you. But you can break.
The press kit for Tethered Dread: The Blind Spot is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.