
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Five people posted about their night shifts on an anonymous forum. Every one of them stopped posting at 3:17 AM. Work their shifts yourself in this PS1-style horror anthology and keep to the rules they left behind. Then someone starts a thread about you.
The press kit for THROWAWAY is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.