
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You are the night concierge of a Soviet apartment block. Check faces against the resident log, watch the security cameras and decide who gets in. Some visitors are "others" who know your neighbors' names. A PS1-style first-person horror game with multiple endings and Twitch chat voting.
The press kit for Night Concierge is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.