
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A co-op horde shooter for 1 to 4 robots. Your mouse aims, each button fires one arm. Level up together, bolt new guns onto your arms, take down five Wardens and keep jumping to the next planet until the whole crew is scrap.
The press kit for Scrapjump is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.