
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Taipei, 1994. A stock den hides behind a corner store. Stocks × multiplayer × sabotage: phone in orders and race everyone to the same stock, up to 9 with friends or solo vs. AI. Jealous of their gains? Cut their line, spread fake news, bribe a pundit, drag them down!
The press kit for Stock Den is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.