
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A free-to-play 5v5 MOBA on a fault line that changes as you fight. Fords open and close with day and night, and new paths tear open mid-match. Pick from 34 heroes, then build your own maps, modes and heroes in the same editor Feudmaker was made with.
The press kit for Feudmaker is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.