
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Made by someone with nearly 10 years in a gyudon (beef bowl) shop. A first-person shop sim where you wash rice, simmer beef, plate bowls, juggle IH burners and ring up orders like the real job. Run out of rice and the shop closes. Shout through the lunch rush solo or with up to 4 friends online.
The press kit for 牛丼店シミュレーター is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.