
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An incremental colony game in an allotment garden. Hundreds of gnomlings pick berries, merge fruit in a magic cauldron and fling it through the air. When the run slows down, make jam: jars buy lasting upgrades in the Gnome Village under the compost heap.
The press kit for Jar of Gnomes is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.