
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cursor-driven incremental game about one escaped cell. You steer, it eats: microbes, a research lab, a technician's flat, then a whole city. Mutate between short rounds, break every barrier and grow from a speck under the microscope to the size of a city. Then do it again as five other microbes.
The press kit for Cell Eats City is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.