
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 1-4 player physics-based traffic enforcement simulator. The city is broke and the council has a plan: tickets. Lots of tickets. Hand them out with spike strips, grappling hooks and orbital lasers, take down the bosses running each part of town, and keep the city one fine away from anarchy.
The press kit for The Department of Traffic Safety Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.