
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Xianxia auto-battler: 42 cultivators, 7 elements, 14 bonds. Eight teams, 100 Embers each — lose them all and you are out. No fixed finish line: fight until you ascend or fall. Your rivals are real lineups left by other players — AI stand-ins when the player pool is thin.
The press kit for 升仙大会 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.