
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person online co-op comedy sandbox for up to 6 players. Every button looks the same and does something different. Collect and sell odd objects, deal with a hungry boss, and pool your money for the key that gets everyone out.
The press kit for Switchroom is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.