
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
SOOM is a quarter-view 3D action-adventure built around parrying and counterattacking. Become a totem deity who once granted human wishes, and set out to pursue a wish of your own in a world where stagnant wishes have turned into monsters.
The press kit for Soom is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.