
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Tidy up a private space company's scrapyard, collect rocket parts into sets on your racks and build your own rocket every evening. In the morning it launches – will it reach the edge of space, orbit, or help build a space station?
The press kit for Rocket Scrapyard is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.