
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A single-player, first-person mystery set in 1879. Play as Death, explore a village, speak with its inhabitants, gather information and consult your Book as you investigate its secrets.
The press kit for Death 1879 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.