
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The ocean is drowning in plastic. Steer your boat, scoop up trash, sell at port and grow from a 3.6 m Skiff to a 70 m Megascoop with over 40 boats in your fleet. Play solo or in a crew of up to 4 online, and clean it all up until the sea turns turquoise again.
The press kit for Big Scoop: Trash Cleaning Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.