
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grow a plant, then decide when to cut it down. Its roots and woody stems survive, and the cut earns you seeds for permanent upgrades. In this cozy pixel-art incremental game, you start by clicking a tiny sprout and end up with a whole canopy and root system working for you.
The press kit for Growback is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.