
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Carve through asteroids, haul valuable ore, and upgrade your mining ship in ZERO MASS, a single player space mining game. Take on contracts, deploy drones and drilling rigs, uncover buried artifacts, and tackle dangerous encounters across procedural asteroid fields.
The press kit for Zero Mass is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.