
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A monster-collecting roguelike staged on a Victorian toy theatre. Snare 151 paper puppets, craft their moves from what they drop, and take your troupe on tour through turn-based battles before a paper crowd that cheers, jeers and throws things. Someone left the ghost light on.
The press kit for Snarekin is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.