
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chaotic school-yard party game for 2–8 friends online. Dodge giant balls, pass the hot pumpkin, paint the playground and push your friends around across 10+ minigames. Only one student will win the last marshmallow.
The press kit for The Last Marshmallow is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.