
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You're an ant, the first worker hatched in a formicarium on somebody's desk, so you lay pheromone trails, grow the colony and walk your queen across the whole house and out through the veranda drain, past the homeowner's tweezers, bug spray, robot vacuum and feet. Outside there's a toad.
The press kit for Beware of Ants is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.