
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person incremental game set inside a rock. Fire balls that bounce off the walls and break them, spend the tonnes you earn on more balls and upgrades, and dig real fossils out of the layers as you go. Play alone or with up to three friends.
The press kit for Fossick is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.