
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Spexl is an incremental game where you destroy planets made of pixels and collect every particle they’re made of to upgrade your ship. Fly, shoot, and get back to base before you run out of fuel. The challenge is to push farther and farther out.
The press kit for Spexl is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.