
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cute, fluffy deathrun party game that is secretly a bloodbath. One player is the Bad Bean, slamming big red buttons that fire traps. Everyone else runs for their life, and their limbs, across seven trap-packed courses. Up to 8 beans online; bots fill the empty seats.
The press kit for Bad Beans is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.