
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Co-op horror for 1 to 4 players. Finish your tasks before 6 AM in an office tower where things called the Colleagues roam the floors. The company memo gives you the rules to survive. Some of them are false.
The press kit for Company Policy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.